

Additionally, the merchandise within is often so old and so crap that no sensible person would spend good Lindens on them, (particularly when they can buy the whole store for the price of a BIAB) to say nothing of the fact that selling items you didn't create without the creator's knowledge or consent is not regarded highly in the world of Second Life. The reality is that the BIABs themselves wind up sold and resold for cheaper and cheaper prices until they're practically worthless. The notion is that you can set up a shop and sell the items to people. A box of full-perms merchandise that is resold to others. (The time elapsed is determined by how you set your preferences.) The moment you tap a key or move your mouse, the avatar will "wake up" again.īIAB: Business In A Box. Also spelled Avi, AV.Īway Mode: If your avatar is left inactive for long enough, it slumps forward as if dozing and the word "(Away)" appears next to the name.

Sometimes this is fine, if you want to change your hair or boots or something you can just add the new attachment and the old one will automatically detach to make room for it other times, you'll find you need to choose between the groovy chain piercing and the groovy sunglasses, because they're both set to attach to the nose.Īvatar: The 'body' that you use to interact with others in Second Life.Īvie: Abbreviation for 'avatar'. There are a number of different 'attachment points' on the body of the avatar, but only one attachment can go on a given point at a given time. You can get many for free and more elaborate ones can be purchased.Īttachment: An object that is 'worn' on the avatar, generally by right-clicking it on your Inventory and selecting "Wear". The default animations for things like walking are a bit clumsy, so various devices that attach to the avatar (sometimes as a bodily attachment, other times as a HUD) and play more graceful animations are quite common. They can be 'played' by double-clicking on them in your Inventory, or they can be placed in Gestures or scripted objects and activated that way.ĪO: Animation Override. An animation is a sort of programmed sequence that can be activated to make your avatar move or pose in a specific way. The 'default' animations are the movements your avatar makes as a matter of course.

The reason why thirteen million Residents (at last count) doesn't necessarily add up to thirteen million people.Īnimation: The movements your avatar makes, basically. Terms and abbreviations that are relatively common to Second Life.Īlt: An additional account in Second Life. The SLexicon: a Glossary of Second Life Terms
